AI Insights · Timothy · April 2023
Top 5 Third Person Games in Chile - Q1 2023 Performance
Discover the performance trends of the top 5 third-person games in Chile during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 third-person games in Chile showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Attack Hole - Black Hole Games by HOMA GAMES saw a significant increase in weekly revenue, peaking at approximately $116 in the last week of February. Weekly downloads began at around 11.4K in early January and peaked at 56.1K mid-month, followed by a gradual decline, ending the quarter at 20K. Active users also saw an upward trend, starting at 11K and reaching a high of 115.3K by the end of February, then stabilizing around 98K in late March.
Stumble Guys from Scopely, Inc. maintained steady weekly revenue around $24K-$30K throughout the quarter. Downloads peaked at 39.2K in late December, then fluctuated, ending at approximately 24.7K in late March. Active users started at 567.8K, faced a decline to 358K by early March, and then showed a slight recovery to 369.5K by the end of the quarter.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED exhibited a decline in weekly revenue from $92K in late December to around $47.7K by the end of March. Downloads fluctuated between 24K to 42K, ending the quarter at approximately 24K. However, the game maintained a strong active user base, starting at 2.4M and peaking at 3.6M in mid-March, before settling at 3.4M.
Subway Surfers by Sybo Games ApS experienced consistent weekly revenue, averaging around $500 to $700. Weekly downloads hovered between 14K to 23K, with a notable dip to 14.2K in the final week of March. Active users started at 404.7K, faced a slight decline, and stabilized around 317K by the end of March.
Going Balls by SUPERSONIC STUDIOS LTD showed a steady increase in weekly revenue, peaking at $156 by the end of March. Downloads showed significant variability, starting at 16.7K, peaking at 28.7K in early March, and ending at 12.8K. Active users followed a similar pattern, starting at 112.6K, peaking at 130.8K in early March, and ending at 100.4K.
These metrics provide a snapshot of the performance of these top third-person games in Chile, and more detailed insights can be found on Sensor Tower.